ai_airport.hpp

Go to the documentation of this file.
00001 /* $Id: ai_airport.hpp 20288 2010-08-01 20:41:46Z yexo $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef AI_AIRPORT_HPP
00013 #define AI_AIRPORT_HPP
00014 
00015 #include "ai_object.hpp"
00016 
00020 class AIAirport : public AIObject {
00021 public:
00023   static const char *GetClassName() { return "AIAirport"; }
00024 
00028   enum AirportType {
00029     /* Note: the values _are_ important as they represent an in-game value */
00030     AT_SMALL         =   0, 
00031     AT_LARGE         =   1, 
00032     AT_METROPOLITAN  =   3, 
00033     AT_INTERNATIONAL =   4, 
00034     AT_COMMUTER      =   5, 
00035     AT_INTERCON      =   7, 
00036 
00037     /* Next are the airports which only have helicopter platforms */
00038     AT_HELIPORT      =   2, 
00039     AT_HELISTATION   =   8, 
00040     AT_HELIDEPOT     =   6, 
00041 
00042     AT_INVALID       = 255, 
00043   };
00044 
00048   enum PlaneType {
00049     /* Note: the values _are_ important as they represent an in-game value */
00050     PT_HELICOPTER    =   0, 
00051     PT_SMALL_PLANE   =   1, 
00052     PT_BIG_PLANE     =   3, 
00053 
00054     PT_INVALID       =  -1, 
00055   };
00056 
00063   static bool IsValidAirportType(AirportType type);
00064 
00073   static bool IsAirportInformationAvailable(AirportType type);
00074 
00081   static Money GetPrice(AirportType type);
00082 
00089   static bool IsHangarTile(TileIndex tile);
00090 
00097   static bool IsAirportTile(TileIndex tile);
00098 
00105   static int32 GetAirportWidth(AirportType type);
00106 
00113   static int32 GetAirportHeight(AirportType type);
00114 
00121   static int32 GetAirportCoverageRadius(AirportType type);
00122 
00129   static int32 GetNumHangars(TileIndex tile);
00130 
00141   static TileIndex GetHangarOfAirport(TileIndex tile);
00142 
00158   static bool BuildAirport(TileIndex tile, AirportType type, StationID station_id);
00159 
00167   static bool RemoveAirport(TileIndex tile);
00168 
00176   static AirportType GetAirportType(TileIndex tile);
00177 
00186   static int GetNoiseLevelIncrease(TileIndex tile, AirportType type);
00187 
00196   static TownID GetNearestTown(TileIndex tile, AirportType type);
00197 };
00198 
00199 #endif /* AI_AIRPORT_HPP */