GameSettings Struct Reference

All settings together for the game. More...

#include <settings_type.h>

Data Fields

DifficultySettings difficulty
 settings related to the difficulty
GameCreationSettings game_creation
 settings used during the creation of a game (map)
ConstructionSettings construction
 construction of things in-game
AISettings ai
 what may the AI do?
class AIConfigai_config [MAX_COMPANIES]
 settings per company
PathfinderSettings pf
 settings for all pathfinders
OrderSettings order
 settings related to orders
VehicleSettings vehicle
 options for vehicles
EconomySettings economy
 settings to change the economy
StationSettings station
 settings related to station management
LocaleSettings locale
 settings related to used currency/unit system in the current game

Detailed Description

All settings together for the game.

Definition at line 381 of file settings_type.h.


The documentation for this struct was generated from the following file:

Generated on Sat Jul 31 21:38:42 2010 for OpenTTD by  doxygen 1.6.1