viewport_type.h File Reference

Types related to viewports. More...

#include "zoom_type.h"
#include "strings_type.h"

Go to the source code of this file.

Data Structures

struct  ViewPort
 Data structure for viewport, display of a part of the world. More...
struct  ViewportSign
 Location information about a sign as seen on the viewport. More...

Enumerations

enum  ViewportSignMargin { VPSM_LEFT = 1, VPSM_RIGHT = 1, VPSM_TOP = 1, VPSM_BOTTOM = 1 }
 

Margings for the viewport sign.

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enum  { ZOOM_IN = 0, ZOOM_OUT = 1, ZOOM_NONE = 2 }
enum  { BB_HEIGHT_UNDER_BRIDGE = 6, BB_Z_SEPARATOR = 7 }
 

Some values for constructing bounding boxes (BB).

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enum  ViewportPlaceMethod {
  VPM_X_OR_Y = 0, VPM_FIX_X = 1, VPM_FIX_Y = 2, VPM_X_AND_Y = 3,
  VPM_X_AND_Y_LIMITED = 4, VPM_FIX_HORIZONTAL = 5, VPM_FIX_VERTICAL = 6, VPM_X_LIMITED = 7,
  VPM_Y_LIMITED = 8, VPM_RAILDIRS = 0x40, VPM_SIGNALDIRS = 0x80
}
 

Viewport place method (type of highlighted area and placed objects).

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enum  ViewportDragDropSelectionProcess {
  DDSP_DEMOLISH_AREA, DDSP_RAISE_AND_LEVEL_AREA, DDSP_LOWER_AND_LEVEL_AREA, DDSP_LEVEL_AREA,
  DDSP_CREATE_DESERT, DDSP_CREATE_ROCKS, DDSP_CREATE_WATER, DDSP_CREATE_RIVER,
  DDSP_PLANT_TREES, DDSP_BUILD_BRIDGE, DDSP_PLACE_RAIL, DDSP_BUILD_SIGNALS,
  DDSP_BUILD_STATION, DDSP_REMOVE_STATION, DDSP_CONVERT_RAIL, DDSP_PLACE_ROAD_X_DIR,
  DDSP_PLACE_ROAD_Y_DIR, DDSP_PLACE_AUTOROAD
}
 

Drag and drop selection process, or, what to do with an area of land when you've selected it.

More...

Functions

 DECLARE_ENUM_AS_BIT_SET (ViewportPlaceMethod)

Detailed Description

Types related to viewports.

Definition in file viewport_type.h.


Enumeration Type Documentation

anonymous enum

Some values for constructing bounding boxes (BB).

The Z positions under bridges are: z=0..5 Everything that can be built under low bridges. z=6 reserved, currently unused. z=7 Z separator between bridge/tunnel and the things under/above it.

Enumerator:
BB_HEIGHT_UNDER_BRIDGE 

Everything that can be built under low bridges, must not exceed this Z height.

BB_Z_SEPARATOR 

Separates the bridge/tunnel from the things under/above it.

Definition at line 66 of file viewport_type.h.

Drag and drop selection process, or, what to do with an area of land when you've selected it.

Enumerator:
DDSP_DEMOLISH_AREA 

Clear area.

DDSP_RAISE_AND_LEVEL_AREA 

Raise / level area.

DDSP_LOWER_AND_LEVEL_AREA 

Lower / level area.

DDSP_LEVEL_AREA 

Level area.

DDSP_CREATE_DESERT 

Fill area with desert.

DDSP_CREATE_ROCKS 

Fill area with rocks.

DDSP_CREATE_WATER 

Create a canal.

DDSP_CREATE_RIVER 

Create rivers.

DDSP_PLANT_TREES 

Plant trees.

DDSP_BUILD_BRIDGE 

Bridge placement.

DDSP_PLACE_RAIL 

Rail placement.

DDSP_BUILD_SIGNALS 

Signal placement.

DDSP_BUILD_STATION 

Station placement.

DDSP_REMOVE_STATION 

Station removal.

DDSP_CONVERT_RAIL 

Rail conversion.

DDSP_PLACE_ROAD_X_DIR 

Road placement (X axis).

DDSP_PLACE_ROAD_Y_DIR 

Road placement (Y axis).

DDSP_PLACE_AUTOROAD 

Road placement (auto).

Definition at line 89 of file viewport_type.h.

Viewport place method (type of highlighted area and placed objects).

Enumerator:
VPM_X_OR_Y 

drag in X or Y direction

VPM_FIX_X 

drag only in X axis

VPM_FIX_Y 

drag only in Y axis

VPM_X_AND_Y 

area of land in X and Y directions

VPM_X_AND_Y_LIMITED 

area of land of limited size

VPM_FIX_HORIZONTAL 

drag only in horizontal direction

VPM_FIX_VERTICAL 

drag only in vertical direction

VPM_X_LIMITED 

Drag only in X axis with limited size.

VPM_Y_LIMITED 

Drag only in Y axis with limited size.

VPM_RAILDIRS 

all rail directions

VPM_SIGNALDIRS 

similiar to VMP_RAILDIRS, but with different cursor

Definition at line 72 of file viewport_type.h.

Margings for the viewport sign.

Enumerator:
VPSM_LEFT 

Left margin.

VPSM_RIGHT 

Right margin.

VPSM_TOP 

Top margin.

VPSM_BOTTOM 

Bottom margin.

Definition at line 36 of file viewport_type.h.


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