00001 /* $Id: variables.h 17248 2009-08-21 20:21:05Z rubidium $ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef VARIABLES_H 00013 #define VARIABLES_H 00014 00015 #ifndef VARDEF 00016 #define VARDEF extern 00017 #endif 00018 00019 /* Amount of game ticks */ 00020 VARDEF uint16 _tick_counter; 00021 00022 /* Also save scrollpos_x, scrollpos_y and zoom */ 00023 VARDEF uint16 _disaster_delay; 00024 00025 /* Determines how often to run the tree loop */ 00026 VARDEF byte _trees_tick_ctr; 00027 00028 /* NOSAVE: Used in palette animations only, not really important. */ 00029 VARDEF int _palette_animation_counter; 00030 00031 VARDEF uint32 _realtime_tick; 00032 00033 VARDEF bool _do_autosave; 00034 00035 VARDEF byte _display_opt; 00036 00037 VARDEF bool _rightclick_emulate; 00038 00039 /* IN/OUT parameters to commands */ 00040 VARDEF bool _generating_world; 00041 00042 VARDEF char *_config_file; 00043 VARDEF char *_highscore_file; 00044 VARDEF char *_log_file; 00045 00046 /* landscape.cpp */ 00047 extern const byte _tileh_to_sprite[32]; 00048 00049 /* Forking stuff */ 00050 VARDEF bool _dedicated_forks; 00051 00052 #endif /* VARIABLES_H */