PalSpriteID Struct Reference

Combination of a palette sprite and a 'real' sprite. More...

#include <gfx_type.h>


Data Fields

SpriteID sprite
 The 'real' sprite.
SpriteID pal
 The palette (use PAL_NONE) if not needed).


Detailed Description

Combination of a palette sprite and a 'real' sprite.

Definition at line 22 of file gfx_type.h.


The documentation for this struct was generated from the following file:

Generated on Wed Jan 20 23:39:09 2010 for OpenTTD by  doxygen 1.5.6