#include <gfx_type.h>
Data Fields | |
CursorID | sprite |
Must be set to LAST_ANIM when it is the last sprite of the loop. | |
byte | display_time |
Amount of ticks this sprite will be shown. | |
Static Public Attributes | |
static const CursorID | LAST = MAX_UVALUE(CursorID) |
Definition at line 105 of file gfx_type.h.