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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "town.h"
00015 #include "viewport_func.h"
00016 #include "gfx_func.h"
00017 #include "gui.h"
00018 #include "command_func.h"
00019 #include "company_func.h"
00020 #include "company_base.h"
00021 #include "company_gui.h"
00022 #include "network/network.h"
00023 #include "variables.h"
00024 #include "strings_func.h"
00025 #include "sound_func.h"
00026 #include "economy_func.h"
00027 #include "tilehighlight_func.h"
00028 #include "sortlist_type.h"
00029 #include "road_cmd.h"
00030 #include "landscape.h"
00031 #include "cargotype.h"
00032 #include "querystring_gui.h"
00033 #include "window_func.h"
00034 #include "townname_func.h"
00035 #include "townname_type.h"
00036 #include "core/geometry_func.hpp"
00037
00038 #include "table/sprites.h"
00039 #include "table/strings.h"
00040
00041 typedef GUIList<const Town*> GUITownList;
00042
00044 enum TownAuthorityWidgets {
00045 TWA_CAPTION,
00046 TWA_RATING_INFO,
00047 TWA_COMMAND_LIST,
00048 TWA_SCROLLBAR,
00049 TWA_ACTION_INFO,
00050 TWA_EXECUTE,
00051 };
00052
00053 static const NWidgetPart _nested_town_authority_widgets[] = {
00054 NWidget(NWID_HORIZONTAL),
00055 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00056 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00057 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00058 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00059 EndContainer(),
00060 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00061 NWidget(NWID_HORIZONTAL),
00062 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), EndContainer(),
00063 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00064 EndContainer(),
00065 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00066 NWidget(NWID_HORIZONTAL),
00067 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00068 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00069 EndContainer()
00070 };
00071
00073 struct TownAuthorityWindow : Window {
00074 private:
00075 Town *town;
00076 int sel_index;
00077
00087 static int GetNthSetBit(uint32 bits, int n)
00088 {
00089 if (n >= 0) {
00090 uint i;
00091 FOR_EACH_SET_BIT(i, bits) {
00092 n--;
00093 if (n < 0) return i;
00094 }
00095 }
00096 return -1;
00097 }
00098
00099 public:
00100 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00101 {
00102 this->town = Town::Get(window_number);
00103 this->InitNested(desc, window_number);
00104 this->vscroll.SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00105 }
00106
00107 virtual void OnPaint()
00108 {
00109 int numact;
00110 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00111
00112 this->vscroll.SetCount(numact + 1);
00113
00114 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00115 this->sel_index = -1;
00116 }
00117
00118 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00119
00120 this->DrawWidgets();
00121 if (!this->IsShaded()) this->DrawRatings();
00122 }
00123
00125 void DrawRatings()
00126 {
00127 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00128 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00129 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00130
00131 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00132
00133 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00134 y += FONT_HEIGHT_NORMAL;
00135
00136 int sprite_y_offset = (FONT_HEIGHT_NORMAL - 10) / 2;
00137 bool rtl = _dynlang.text_dir == TD_RTL;
00138 uint text_left = left + (rtl ? 0 : 26);
00139 uint text_right = right - (rtl ? 26 : 0);
00140 uint icon_left = rtl ? right - 14 : left;
00141 uint blob_left = rtl ? right - 24 : left + 16;
00142
00143
00144 const Company *c;
00145 FOR_ALL_COMPANIES(c) {
00146 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00147 DrawCompanyIcon(c->index, icon_left, y + sprite_y_offset);
00148
00149 SetDParam(0, c->index);
00150 SetDParam(1, c->index);
00151
00152 int r = this->town->ratings[c->index];
00153 StringID str;
00154 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00155 (str++, r <= RATING_VERYPOOR) ||
00156 (str++, r <= RATING_POOR) ||
00157 (str++, r <= RATING_MEDIOCRE) ||
00158 (str++, r <= RATING_GOOD) ||
00159 (str++, r <= RATING_VERYGOOD) ||
00160 (str++, r <= RATING_EXCELLENT) ||
00161 (str++, true);
00162
00163 SetDParam(2, str);
00164 if (this->town->exclusivity == c->index) {
00165 DrawSprite(SPR_BLOT, PALETTE_TO_RED, blob_left, y + sprite_y_offset);
00166 }
00167
00168 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00169 y += FONT_HEIGHT_NORMAL;
00170 }
00171 }
00172
00173 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00174 if (y > nwid->current_y) {
00175
00176 ResizeWindow(this, 0, y - nwid->current_y);
00177 }
00178 }
00179
00180 virtual void SetStringParameters(int widget) const
00181 {
00182 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00183 }
00184
00185 virtual void DrawWidget(const Rect &r, int widget) const
00186 {
00187 switch (widget) {
00188 case TWA_ACTION_INFO:
00189 if (this->sel_index != -1) {
00190 SetDParam(1, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00191 SetDParam(0, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + this->sel_index);
00192 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00193 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00194 }
00195 break;
00196 case TWA_COMMAND_LIST: {
00197 int numact;
00198 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00199 int y = r.top + WD_FRAMERECT_TOP;
00200 int pos = this->vscroll.GetPosition();
00201
00202 if (--pos < 0) {
00203 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00204 y += FONT_HEIGHT_NORMAL;
00205 }
00206
00207 for (int i = 0; buttons; i++, buttons >>= 1) {
00208 if (pos <= -5) break;
00209
00210 if ((buttons & 1) && --pos < 0) {
00211 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, TC_ORANGE);
00212 y += FONT_HEIGHT_NORMAL;
00213 }
00214 }
00215 break;
00216 }
00217 }
00218 }
00219
00220 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00221 {
00222 switch (widget) {
00223 case TWA_ACTION_INFO: {
00224 assert(size->width > padding.width && size->height > padding.height);
00225 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00226 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00227 Dimension d = {0, 0};
00228 for (int i = 0; i < TACT_COUNT; i++) {
00229 SetDParam(1, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00230 SetDParam(0, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i);
00231 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00232 }
00233 *size = maxdim(*size, d);
00234 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00235 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00236 break;
00237 }
00238
00239 case TWA_COMMAND_LIST:
00240 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00241 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00242 for (uint i = 0; i < TACT_COUNT; i++ ) {
00243 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00244 }
00245 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00246 break;
00247
00248 case TWA_RATING_INFO:
00249 resize->height = FONT_HEIGHT_NORMAL;
00250 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00251 break;
00252 }
00253 }
00254
00255 virtual void OnDoubleClick(Point pt, int widget) { HandleClick(pt, widget, true); }
00256 virtual void OnClick(Point pt, int widget) { HandleClick(pt, widget, false); }
00257
00258 void HandleClick(Point pt, int widget, bool double_click)
00259 {
00260 switch (widget) {
00261 case TWA_COMMAND_LIST: {
00262 int y = (pt.y - this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->pos_y - 1) / FONT_HEIGHT_NORMAL;
00263
00264 if (!IsInsideMM(y, 0, 5)) return;
00265
00266 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll.GetPosition() - 1);
00267 if (y >= 0) {
00268 this->sel_index = y;
00269 this->SetDirty();
00270 }
00271
00272 if (!double_click || y < 0) break;
00273 }
00274
00275 case TWA_EXECUTE:
00276 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00277 break;
00278 }
00279 }
00280
00281 virtual void OnHundredthTick()
00282 {
00283 this->SetDirty();
00284 }
00285 };
00286
00287 static const WindowDesc _town_authority_desc(
00288 WDP_AUTO, 317, 222,
00289 WC_TOWN_AUTHORITY, WC_NONE,
00290 WDF_UNCLICK_BUTTONS,
00291 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00292 );
00293
00294 static void ShowTownAuthorityWindow(uint town)
00295 {
00296 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00297 }
00298
00300 enum TownViewWidgets {
00301 TVW_CAPTION,
00302 TVW_VIEWPORT,
00303 TVW_INFOPANEL,
00304 TVW_CENTERVIEW,
00305 TVW_SHOWAUTHORITY,
00306 TVW_CHANGENAME,
00307 TVW_EXPAND,
00308 TVW_DELETE,
00309 };
00310
00311
00312 struct TownViewWindow : Window {
00313 private:
00314 Town *town;
00315
00316 public:
00317 enum {
00318 TVW_HEIGHT_NORMAL = 150,
00319 };
00320
00321 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00322 {
00323 this->CreateNestedTree(desc);
00324
00325 this->town = Town::Get(window_number);
00326 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00327
00328 this->FinishInitNested(desc, window_number);
00329
00330 this->flags4 |= WF_DISABLE_VP_SCROLL;
00331 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00332 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00333
00334
00335 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00336 }
00337
00338 virtual void OnPaint()
00339 {
00340 this->DrawWidgets();
00341 }
00342
00343 virtual void SetStringParameters(int widget) const
00344 {
00345 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00346 }
00347
00353 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00354 {
00355 const CargoSpec *cs;
00356 FOR_ALL_CARGOSPECS(cs) {
00357 if (cs->town_effect == effect) return cs;
00358 }
00359 return NULL;
00360 }
00361
00362 virtual void DrawWidget(const Rect &r, int widget) const
00363 {
00364 if (widget != TVW_INFOPANEL) return;
00365
00366 uint y = r.top + WD_FRAMERECT_TOP;
00367
00368 SetDParam(0, this->town->population);
00369 SetDParam(1, this->town->num_houses);
00370 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00371
00372 SetDParam(0, this->town->act_pass);
00373 SetDParam(1, this->town->max_pass);
00374 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00375
00376 SetDParam(0, this->town->act_mail);
00377 SetDParam(1, this->town->max_mail);
00378 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00379
00380 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00381 uint cargo_needed_for_growth = 0;
00382 switch (_settings_game.game_creation.landscape) {
00383 case LT_ARCTIC:
00384 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00385 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00386 break;
00387
00388 case LT_TROPIC:
00389 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00390 break;
00391
00392 default: break;
00393 }
00394
00395 if (cargo_needed_for_growth > 0) {
00396 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00397
00398 bool rtl = _dynlang.text_dir == TD_RTL;
00399 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00400 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00401
00402 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00403 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00404 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00405
00406 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00407 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00408 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00409
00410 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00411 SetDParam(0, first_food_cargo);
00412 SetDParam(1, this->town->act_food);
00413 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00414 } else {
00415 SetDParam(0, food_name);
00416 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00417 }
00418
00419 if (cargo_needed_for_growth > 1) {
00420 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00421 SetDParam(0, first_water_cargo);
00422 SetDParam(1, this->town->act_water);
00423 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00424 } else {
00425 SetDParam(0, water_name);
00426 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00427 }
00428 }
00429 }
00430
00431
00432 if (_settings_game.economy.station_noise_level) {
00433 SetDParam(0, this->town->noise_reached);
00434 SetDParam(1, this->town->MaxTownNoise());
00435 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00436 }
00437 }
00438
00439 virtual void OnClick(Point pt, int widget)
00440 {
00441 switch (widget) {
00442 case TVW_CENTERVIEW:
00443 if (_ctrl_pressed) {
00444 ShowExtraViewPortWindow(this->town->xy);
00445 } else {
00446 ScrollMainWindowToTile(this->town->xy);
00447 }
00448 break;
00449
00450 case TVW_SHOWAUTHORITY:
00451 ShowTownAuthorityWindow(this->window_number);
00452 break;
00453
00454 case TVW_CHANGENAME:
00455 SetDParam(0, this->window_number);
00456 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_BYTES, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
00457 break;
00458
00459 case TVW_EXPAND:
00460 ExpandTown(this->town);
00461 break;
00462
00463 case TVW_DELETE:
00464 delete this->town;
00465 break;
00466 }
00467 }
00468
00469 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00470 {
00471 switch (widget) {
00472 case TVW_INFOPANEL:
00473 size->height = GetDesiredInfoHeight();
00474 break;
00475 }
00476 }
00477
00482 uint GetDesiredInfoHeight() const
00483 {
00484 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00485
00486 switch (_settings_game.game_creation.landscape) {
00487 case LT_ARCTIC:
00488 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00489 break;
00490
00491 case LT_TROPIC:
00492 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00493 break;
00494
00495 default: break;
00496 }
00497
00498 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00499
00500 return aimed_height;
00501 }
00502
00503 void ResizeWindowAsNeeded()
00504 {
00505 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00506 uint aimed_height = GetDesiredInfoHeight();
00507 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00508 this->ReInit();
00509 }
00510 }
00511
00512 virtual void OnResize()
00513 {
00514 if (this->viewport != NULL) {
00515 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00516 nvp->UpdateViewportCoordinates(this);
00517 }
00518 }
00519
00520 virtual void OnInvalidateData(int data = 0)
00521 {
00522
00523 this->SetDirty();
00524 this->ResizeWindowAsNeeded();
00525 }
00526
00527 virtual void OnQueryTextFinished(char *str)
00528 {
00529 if (str == NULL) return;
00530
00531 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00532 }
00533 };
00534
00535 static const NWidgetPart _nested_town_game_view_widgets[] = {
00536 NWidget(NWID_HORIZONTAL),
00537 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00538 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00539 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00540 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00541 EndContainer(),
00542 NWidget(WWT_PANEL, COLOUR_BROWN),
00543 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00544 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00545 EndContainer(),
00546 EndContainer(),
00547 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00548 NWidget(NWID_HORIZONTAL),
00549 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00550 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00551 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00552 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00553 EndContainer(),
00554 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00555 EndContainer(),
00556 };
00557
00558 static const WindowDesc _town_game_view_desc(
00559 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00560 WC_TOWN_VIEW, WC_NONE,
00561 WDF_UNCLICK_BUTTONS,
00562 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00563 );
00564
00565 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00566 NWidget(NWID_HORIZONTAL),
00567 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00568 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00569 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00570 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00571 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00572 EndContainer(),
00573 NWidget(WWT_PANEL, COLOUR_BROWN),
00574 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00575 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00576 EndContainer(),
00577 EndContainer(),
00578 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00579 NWidget(NWID_HORIZONTAL),
00580 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00581 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00582 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00583 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00584 EndContainer(),
00585 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00586 EndContainer(),
00587 };
00588
00589 static const WindowDesc _town_editor_view_desc(
00590 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00591 WC_TOWN_VIEW, WC_NONE,
00592 WDF_UNCLICK_BUTTONS,
00593 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00594 );
00595
00596 void ShowTownViewWindow(TownID town)
00597 {
00598 if (_game_mode == GM_EDITOR) {
00599 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00600 } else {
00601 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00602 }
00603 }
00604
00606 enum TownDirectoryWidgets {
00607 TDW_SORTNAME,
00608 TDW_SORTPOPULATION,
00609 TDW_CENTERTOWN,
00610 TDW_SCROLLBAR,
00611 TDW_BOTTOM_PANEL,
00612 TDW_BOTTOM_TEXT,
00613 };
00614
00615 static const NWidgetPart _nested_town_directory_widgets[] = {
00616 NWidget(NWID_HORIZONTAL),
00617 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00618 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00619 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00620 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00621 EndContainer(),
00622 NWidget(NWID_HORIZONTAL),
00623 NWidget(NWID_VERTICAL),
00624 NWidget(NWID_HORIZONTAL),
00625 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00626 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00627 EndContainer(),
00628 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 164), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00629 SetFill(1, 0), SetResize(0, 10), EndContainer(),
00630 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00631 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00632 EndContainer(),
00633 EndContainer(),
00634 NWidget(NWID_VERTICAL),
00635 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00636 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00637 EndContainer(),
00638 EndContainer(),
00639 };
00640
00642 struct TownDirectoryWindow : public Window {
00643 private:
00644
00645 static Listing last_sorting;
00646 static const Town *last_town;
00647
00648
00649 static GUITownList::SortFunction * const sorter_funcs[];
00650
00651 GUITownList towns;
00652
00653 void BuildSortTownList()
00654 {
00655 if (this->towns.NeedRebuild()) {
00656 this->towns.Clear();
00657
00658 const Town *t;
00659 FOR_ALL_TOWNS(t) {
00660 *this->towns.Append() = t;
00661 }
00662
00663 this->towns.Compact();
00664 this->towns.RebuildDone();
00665 this->vscroll.SetCount(this->towns.Length());
00666 }
00667
00668 this->last_town = NULL;
00669 this->towns.Sort();
00670 }
00671
00673 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00674 {
00675 static char buf_cache[64];
00676 const Town *ta = *a;
00677 const Town *tb = *b;
00678 char buf[64];
00679
00680 SetDParam(0, ta->index);
00681 GetString(buf, STR_TOWN_NAME, lastof(buf));
00682
00683
00684
00685
00686 if (tb != last_town) {
00687 last_town = tb;
00688 SetDParam(0, tb->index);
00689 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00690 }
00691
00692 return strcmp(buf, buf_cache);
00693 }
00694
00696 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00697 {
00698 return (*a)->population - (*b)->population;
00699 }
00700
00701 public:
00702 TownDirectoryWindow(const WindowDesc *desc) : Window()
00703 {
00704 this->towns.SetListing(this->last_sorting);
00705 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00706 this->towns.ForceRebuild();
00707 this->BuildSortTownList();
00708
00709 this->InitNested(desc, 0);
00710 }
00711
00712 ~TownDirectoryWindow()
00713 {
00714 this->last_sorting = this->towns.GetListing();
00715 }
00716
00717 virtual void OnPaint()
00718 {
00719 this->DrawWidgets();
00720 }
00721
00722 virtual void SetStringParameters(int widget) const
00723 {
00724 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00725 }
00726
00727 virtual void DrawWidget(const Rect &r, int widget) const
00728 {
00729 switch (widget) {
00730 case TDW_SORTNAME:
00731 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00732 break;
00733
00734 case TDW_SORTPOPULATION:
00735 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00736 break;
00737
00738 case TDW_CENTERTOWN: {
00739 int n = 0;
00740 int y = r.top + WD_FRAMERECT_TOP;
00741 if (this->towns.Length() == 0) {
00742 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00743 break;
00744 }
00745
00746 for (uint i = this->vscroll.GetPosition(); i < this->towns.Length(); i++) {
00747 const Town *t = this->towns[i];
00748
00749 assert(t->xy != INVALID_TILE);
00750
00751 SetDParam(0, t->index);
00752 SetDParam(1, t->population);
00753 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00754
00755 y += this->resize.step_height;
00756 if (++n == this->vscroll.GetCapacity()) break;
00757 }
00758 } break;
00759 }
00760 }
00761
00762 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00763 {
00764 switch (widget) {
00765 case TDW_SORTNAME:
00766 case TDW_SORTPOPULATION: {
00767 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00768 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00769 d.height += padding.height;
00770 *size = maxdim(*size, d);
00771 break;
00772 }
00773 case TDW_CENTERTOWN: {
00774 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00775 for (uint i = 0; i < this->towns.Length(); i++) {
00776 const Town *t = this->towns[i];
00777
00778 assert(t != NULL);
00779
00780 SetDParam(0, t->index);
00781 SetDParam(1, 10000000);
00782 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00783 }
00784 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00785 d.height += padding.height;
00786 *size = maxdim(*size, d);
00787 resize->height = d.height;
00788 break;
00789 }
00790 case TDW_BOTTOM_TEXT: {
00791 SetDParam(0, 1000000000);
00792 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00793 d.width += padding.width;
00794 d.height += padding.height;
00795 *size = maxdim(*size, d);
00796 break;
00797 }
00798 }
00799 }
00800
00801 virtual void OnClick(Point pt, int widget)
00802 {
00803 switch (widget) {
00804 case TDW_SORTNAME:
00805 if (this->towns.SortType() == 0) {
00806 this->towns.ToggleSortOrder();
00807 } else {
00808 this->towns.SetSortType(0);
00809 }
00810 this->BuildSortTownList();
00811 this->SetDirty();
00812 break;
00813
00814 case TDW_SORTPOPULATION:
00815 if (this->towns.SortType() == 1) {
00816 this->towns.ToggleSortOrder();
00817 } else {
00818 this->towns.SetSortType(1);
00819 }
00820 this->BuildSortTownList();
00821 this->SetDirty();
00822 break;
00823
00824 case TDW_CENTERTOWN: {
00825 uint16 id_v = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
00826
00827 if (id_v >= this->vscroll.GetCapacity()) return;
00828
00829 id_v += this->vscroll.GetPosition();
00830
00831 if (id_v >= this->towns.Length()) return;
00832
00833 const Town *t = this->towns[id_v];
00834 assert(t != NULL);
00835 if (_ctrl_pressed) {
00836 ShowExtraViewPortWindow(t->xy);
00837 } else {
00838 ScrollMainWindowToTile(t->xy);
00839 }
00840 break;
00841 }
00842 }
00843 }
00844
00845 virtual void OnHundredthTick()
00846 {
00847 this->BuildSortTownList();
00848 this->SetDirty();
00849 }
00850
00851 virtual void OnResize()
00852 {
00853 this->vscroll.SetCapacityFromWidget(this, TDW_CENTERTOWN);
00854 }
00855
00856 virtual void OnInvalidateData(int data)
00857 {
00858 if (data == 0) {
00859 this->towns.ForceRebuild();
00860 } else {
00861 this->towns.ForceResort();
00862 }
00863 this->BuildSortTownList();
00864 }
00865 };
00866
00867 Listing TownDirectoryWindow::last_sorting = {false, 0};
00868 const Town *TownDirectoryWindow::last_town = NULL;
00869
00870
00871 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00872 &TownNameSorter,
00873 &TownPopulationSorter,
00874 };
00875
00876 static const WindowDesc _town_directory_desc(
00877 WDP_AUTO, 208, 202,
00878 WC_TOWN_DIRECTORY, WC_NONE,
00879 WDF_UNCLICK_BUTTONS,
00880 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00881 );
00882
00883 void ShowTownDirectory()
00884 {
00885 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00886 new TownDirectoryWindow(&_town_directory_desc);
00887 }
00888
00889 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00890 {
00891 if (result.Failed()) return;
00892
00893 SndPlayTileFx(SND_1F_SPLAT, tile);
00894 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00895 }
00896
00897 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00898 {
00899 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00900 }
00901
00903 enum TownScenarioEditorWidgets {
00904 TSEW_BACKGROUND,
00905 TSEW_NEWTOWN,
00906 TSEW_RANDOMTOWN,
00907 TSEW_MANYRANDOMTOWNS,
00908 TSEW_TOWNNAME_TEXT,
00909 TSEW_TOWNNAME_EDITBOX,
00910 TSEW_TOWNNAME_RANDOM,
00911 TSEW_TOWNSIZE,
00912 TSEW_SIZE_SMALL,
00913 TSEW_SIZE_MEDIUM,
00914 TSEW_SIZE_LARGE,
00915 TSEW_SIZE_RANDOM,
00916 TSEW_CITY,
00917 TSEW_TOWNLAYOUT,
00918 TSEW_LAYOUT_ORIGINAL,
00919 TSEW_LAYOUT_BETTER,
00920 TSEW_LAYOUT_GRID2,
00921 TSEW_LAYOUT_GRID3,
00922 TSEW_LAYOUT_RANDOM,
00923 };
00924
00925 static const NWidgetPart _nested_found_town_widgets[] = {
00926 NWidget(NWID_HORIZONTAL),
00927 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00928 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00929 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00930 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00931 EndContainer(),
00932
00933 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00934 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00935 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00936 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00937 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00938 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00939 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00940 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00941
00942 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00943 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00944 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00945 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00946 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00947
00948 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00949 NWidget(NWID_SPACER), SetFill(1, 0),
00950 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00951 NWidget(NWID_SPACER), SetFill(1, 0),
00952 EndContainer(),
00953 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00954 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00955 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00956 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00957 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00958 EndContainer(),
00959 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00960 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00961 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00962 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00963 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00964 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00965 EndContainer(),
00966 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00967 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00968 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00969
00970 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00971 NWidget(NWID_SPACER), SetFill(1, 0),
00972 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00973 NWidget(NWID_SPACER), SetFill(1, 0),
00974 EndContainer(),
00975 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00976 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00977 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00978 EndContainer(),
00979 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00980 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00981 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00982 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00983 EndContainer(),
00984 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00985 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00986 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00987 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00988 EndContainer(),
00989 };
00990
00992 struct FoundTownWindow : QueryStringBaseWindow {
00993 private:
00994 TownSize town_size;
00995 TownLayout town_layout;
00996 bool city;
00997 bool townnamevalid;
00998 uint32 townnameparts;
00999 TownNameParams params;
01000
01001 public:
01002 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01003 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_BYTES),
01004 town_size(TS_MEDIUM),
01005 town_layout(_settings_game.economy.town_layout),
01006 params(_settings_game.game_creation.town_name)
01007 {
01008 this->InitNested(desc, window_number);
01009 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_TOWN_NAME_PIXELS);
01010 this->RandomTownName();
01011 this->UpdateButtons(true);
01012 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01013 }
01014
01015 void RandomTownName()
01016 {
01017 this->townnamevalid = GenerateTownName(&this->townnameparts);
01018
01019 if (!this->townnamevalid) {
01020 this->edit_str_buf[0] = '\0';
01021 } else {
01022 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01023 }
01024 UpdateTextBufferSize(&this->text);
01025 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01026
01027 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01028 }
01029
01030 void UpdateButtons(bool check_availability)
01031 {
01032 if (check_availability && _game_mode != GM_EDITOR) {
01033 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01034 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01035 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01036 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01037 }
01038
01039 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01040 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01041 }
01042
01043 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01044
01045 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01046 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01047 }
01048
01049 this->SetDirty();
01050 }
01051
01052 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01053 {
01054 const char *name = NULL;
01055
01056 if (!this->townnamevalid) {
01057 name = this->edit_str_buf;
01058 } else {
01059
01060 char buf[MAX_LENGTH_TOWN_NAME_BYTES];
01061 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01062 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01063 }
01064
01065 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01066 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01067
01068 if (success) this->RandomTownName();
01069 }
01070
01071 virtual void OnPaint()
01072 {
01073 this->DrawWidgets();
01074 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01075 }
01076
01077 virtual void OnClick(Point pt, int widget)
01078 {
01079 switch (widget) {
01080 case TSEW_NEWTOWN:
01081 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT, NULL);
01082 break;
01083
01084 case TSEW_RANDOMTOWN:
01085 this->HandleButtonClick(TSEW_RANDOMTOWN);
01086 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01087 break;
01088
01089 case TSEW_TOWNNAME_RANDOM:
01090 this->RandomTownName();
01091 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01092 break;
01093
01094 case TSEW_MANYRANDOMTOWNS:
01095 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01096
01097 _generating_world = true;
01098 UpdateNearestTownForRoadTiles(true);
01099 if (!GenerateTowns(this->town_layout)) {
01100 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, 0, 0);
01101 }
01102 UpdateNearestTownForRoadTiles(false);
01103 _generating_world = false;
01104 break;
01105
01106 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01107 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01108 this->UpdateButtons(false);
01109 break;
01110
01111 case TSEW_CITY:
01112 this->city ^= true;
01113 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01114 this->SetDirty();
01115 break;
01116
01117 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01118 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01119 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01120 this->UpdateButtons(false);
01121 break;
01122 }
01123 }
01124
01125 virtual void OnTimeout()
01126 {
01127 this->RaiseWidget(TSEW_RANDOMTOWN);
01128 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01129 this->SetDirty();
01130 }
01131
01132 virtual void OnMouseLoop()
01133 {
01134 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01135 }
01136
01137 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01138 {
01139 EventState state;
01140 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01141 this->UnfocusFocusedWidget();
01142 }
01143 return state;
01144 }
01145
01146 virtual void OnPlaceObject(Point pt, TileIndex tile)
01147 {
01148 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01149 }
01150
01151 virtual void OnPlaceObjectAbort()
01152 {
01153 this->RaiseButtons();
01154 this->UpdateButtons(false);
01155 }
01156
01157 virtual void OnInvalidateData(int)
01158 {
01159 this->UpdateButtons(true);
01160 }
01161 };
01162
01163 static const WindowDesc _found_town_desc(
01164 WDP_AUTO, 160, 162,
01165 WC_FOUND_TOWN, WC_NONE,
01166 WDF_CONSTRUCTION,
01167 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01168 );
01169
01170 void ShowFoundTownWindow()
01171 {
01172 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01173 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01174 }