#include <effectvehicle_base.h>
Public Member Functions | |
EffectVehicle () | |
We don't want GCC to zero our struct! It already is zeroed and has an index! | |
virtual | ~EffectVehicle () |
We want to 'destruct' the right class. | |
const char * | GetTypeString () const |
void | UpdateDeltaXY (Direction direction) |
bool | Tick () |
Data Fields | |
uint16 | animation_state |
byte | animation_substate |
Definition at line 25 of file effectvehicle_base.h.
virtual EffectVehicle::~EffectVehicle | ( | ) | [inline, virtual] |