ai.hpp
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00012 #ifndef AI_HPP
00013 #define AI_HPP
00014
00015 #include "api/ai_event_types.hpp"
00016 #include "../date_type.h"
00017 #include "../core/string_compare_type.hpp"
00018 #include <map>
00019
00020 typedef std::map<const char *, class AIInfo *, StringCompare> AIInfoList;
00021
00022
00023 class AI {
00024 public:
00028 enum StartNext {
00029 START_NEXT_EASY = DAYS_IN_YEAR * 2,
00030 START_NEXT_MEDIUM = DAYS_IN_YEAR,
00031 START_NEXT_HARD = DAYS_IN_YEAR / 2,
00032 START_NEXT_MIN = 1,
00033 START_NEXT_MAX = 3600,
00034 START_NEXT_DEVIATION = 60,
00035 };
00036
00041 static bool CanStartNew();
00042
00048 static void StartNew(CompanyID company, bool rerandomise_ai = true);
00049
00053 static void GameLoop();
00054
00058 static uint GetTick();
00059
00065 static void Stop(CompanyID company);
00066
00070 static void KillAll();
00071
00075 static void Initialize();
00076
00081 static void Uninitialize(bool keepConfig);
00082
00087 static void ResetConfig();
00088
00092 static void NewEvent(CompanyID company, AIEvent *event);
00093
00097 static void BroadcastNewEvent(AIEvent *event, CompanyID skip_company = MAX_COMPANIES);
00098
00102 static void Save(CompanyID company);
00103
00107 static void Load(CompanyID company, int version);
00108
00112 static int GetStartNextTime();
00113
00114 static char *GetConsoleList(char *p, const char *last);
00115 static const AIInfoList *GetInfoList();
00116 static const AIInfoList *GetUniqueInfoList();
00117 static AIInfo *FindInfo(const char *name, int version);
00118 static bool ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm);
00119 static void Rescan();
00120 #if defined(ENABLE_NETWORK)
00121 static bool HasAI(const struct ContentInfo *ci, bool md5sum);
00122 #endif
00123 private:
00124 static uint frame_counter;
00125 static class AIScanner *ai_scanner;
00126 };
00127
00128 #endif