engine_base.h File Reference

Base class for engines. More...

#include "engine_type.h"
#include "economy_type.h"
#include "oldpool.h"
#include "core/smallvec_type.hpp"

Go to the source code of this file.

Data Structures

struct  Engine
struct  EngineIDMapping
struct  EngineOverrideManager
 Stores the mapping of EngineID to the internal id of newgrfs. More...

Defines

#define FOR_ALL_ENGINES_FROM(e, start)   for (e = GetEngine(start); e != NULL; e = (e->index + 1U < GetEnginePoolSize()) ? GetEngine(e->index + 1U) : NULL) if (e->IsValid())
#define FOR_ALL_ENGINES(e)   FOR_ALL_ENGINES_FROM(e, 0)
#define FOR_ALL_ENGINES_OF_TYPE(e, engine_type)   FOR_ALL_ENGINES(e) if (e->type == engine_type)

Functions

static bool IsEngineIndex (uint index)
static const EngineInfoEngInfo (EngineID e)
static const RailVehicleInfo * RailVehInfo (EngineID e)
static const RoadVehicleInfo * RoadVehInfo (EngineID e)
static const ShipVehicleInfo * ShipVehInfo (EngineID e)
static const AircraftVehicleInfo * AircraftVehInfo (EngineID e)

Variables

EngineOverrideManager _engine_mngr


Detailed Description

Base class for engines.

Definition in file engine_base.h.


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