misc.cpp
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00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "landscape.h"
00008 #include "news_func.h"
00009 #include "variables.h"
00010 #include "ai/ai.hpp"
00011 #include "newgrf_house.h"
00012 #include "cargotype.h"
00013 #include "group.h"
00014 #include "economy_func.h"
00015 #include "functions.h"
00016 #include "map_func.h"
00017 #include "date_func.h"
00018 #include "vehicle_func.h"
00019 #include "texteff.hpp"
00020 #include "gfx_func.h"
00021 #include "gamelog.h"
00022 #include "animated_tile_func.h"
00023 #include "settings_type.h"
00024 #include "tilehighlight_func.h"
00025 #include "network/network_func.h"
00026 #include "window_func.h"
00027
00028 #include "table/sprites.h"
00029
00030 extern TileIndex _cur_tileloop_tile;
00031 extern void MakeNewgameSettingsLive();
00032
00033 void InitializeVehicles();
00034 void InitializeWaypoints();
00035 void InitializeDepots();
00036 void InitializeEngineRenews();
00037 void InitializeOrders();
00038 void InitializeClearLand();
00039 void InitializeRailGui();
00040 void InitializeRoadGui();
00041 void InitializeAirportGui();
00042 void InitializeDockGui();
00043 void InitializeIndustries();
00044 void InitializeTowns();
00045 void InitializeTrees();
00046 void InitializeSigns();
00047 void InitializeStations();
00048 void InitializeCargoPackets();
00049 void InitializeCompanies();
00050 void InitializeCheats();
00051 void InitializeNPF();
00052 void InitializeOldNames();
00053
00054 void InitializeGame(uint size_x, uint size_y, bool reset_date)
00055 {
00056
00057
00058 UnInitWindowSystem();
00059
00060 AllocateMap(size_x, size_y);
00061
00062 SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
00063
00064 _pause_game = 0;
00065 _fast_forward = 0;
00066 _tick_counter = 0;
00067 _realtime_tick = 0;
00068 _date_fract = 0;
00069 _cur_tileloop_tile = 0;
00070 _thd.redsq = INVALID_TILE;
00071 MakeNewgameSettingsLive();
00072
00073 if (reset_date) {
00074 SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
00075 InitializeOldNames();
00076 }
00077
00078 InitializeEngineRenews();
00079 InitializeVehicles();
00080 InitializeWaypoints();
00081 InitializeDepots();
00082 InitializeOrders();
00083 InitializeGroup();
00084
00085 InitNewsItemStructs();
00086 InitializeLandscape();
00087 InitializeClearLand();
00088 InitializeRailGui();
00089 InitializeRoadGui();
00090 InitializeAirportGui();
00091 InitializeDockGui();
00092 InitializeTowns();
00093 InitializeTrees();
00094 InitializeSigns();
00095 InitializeStations();
00096 InitializeCargoPackets();
00097 InitializeIndustries();
00098 InitializeBuildingCounts();
00099
00100 InitializeTrains();
00101 InitializeNPF();
00102
00103 InitializeCompanies();
00104 AI::Initialize();
00105 InitializeCheats();
00106
00107 InitTextEffects();
00108 #ifdef ENABLE_NETWORK
00109 NetworkInitChatMessage();
00110 #endif
00111 InitializeAnimatedTiles();
00112
00113 InitializeLandscapeVariables(false);
00114
00115 ResetObjectToPlace();
00116
00117 GamelogReset();
00118 GamelogStartAction(GLAT_START);
00119 GamelogRevision();
00120 GamelogMode();
00121 GamelogGRFAddList(_grfconfig);
00122 GamelogStopAction();
00123 }
00124
00125
00126
00127 void InitializeLandscapeVariables(bool only_constants)
00128 {
00129 if (only_constants) return;
00130
00131 for (CargoID i = 0; i < NUM_CARGO; i++) {
00132 _cargo_payment_rates[i] = GetCargo(i)->initial_payment;
00133 _cargo_payment_rates_frac[i] = 0;
00134 }
00135 }