sound_func.h
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00002
00005 #ifndef SOUND_FUNC_H
00006 #define SOUND_FUNC_H
00007
00008 #include "sound_type.h"
00009 #include "vehicle_type.h"
00010 #include "tile_type.h"
00011
00012 extern MusicFileSettings msf;
00013
00014 bool SoundInitialize(const char *filename);
00015 uint GetNumOriginalSounds();
00016
00017 void SndPlayTileFx(SoundFx sound, TileIndex tile);
00018 void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
00019 void SndPlayFx(SoundFx sound);
00020 void SndCopyToPool();
00021
00022 #endif