00001
00002
00005 #include "stdafx.h"
00006 #include "roadveh.h"
00007 #include "window_gui.h"
00008 #include "gfx_func.h"
00009 #include "vehicle_gui.h"
00010 #include "strings_func.h"
00011 #include "vehicle_func.h"
00012 #include "string_func.h"
00013
00014 #include "table/sprites.h"
00015 #include "table/strings.h"
00016
00017 void DrawRoadVehDetails(const Vehicle *v, int x, int y)
00018 {
00019 uint y_offset = RoadVehHasArticPart(v) ? 15 : 0;
00020 StringID str;
00021 Money feeder_share = 0;
00022
00023 SetDParam(0, v->engine_type);
00024 SetDParam(1, v->build_year);
00025 SetDParam(2, v->value);
00026 DrawString(x, y + y_offset, STR_9011_BUILT_VALUE, TC_FROMSTRING);
00027
00028 if (RoadVehHasArticPart(v)) {
00029 AcceptedCargo max_cargo;
00030 StringID subtype_text[NUM_CARGO];
00031 char capacity[512];
00032
00033 memset(max_cargo, 0, sizeof(max_cargo));
00034 memset(subtype_text, 0, sizeof(subtype_text));
00035
00036 for (const Vehicle *u = v; u != NULL; u = u->Next()) {
00037 max_cargo[u->cargo_type] += u->cargo_cap;
00038 if (u->cargo_cap > 0) {
00039 StringID text = GetCargoSubtypeText(u);
00040 if (text != STR_EMPTY) subtype_text[u->cargo_type] = text;
00041 }
00042 }
00043
00044 GetString(capacity, STR_ARTICULATED_RV_CAPACITY, lastof(capacity));
00045
00046 bool first = true;
00047 for (CargoID i = 0; i < NUM_CARGO; i++) {
00048 if (max_cargo[i] > 0) {
00049 char buffer[128];
00050
00051 SetDParam(0, i);
00052 SetDParam(1, max_cargo[i]);
00053 GetString(buffer, STR_BARE_CARGO, lastof(buffer));
00054
00055 if (!first) strecat(capacity, ", ", lastof(capacity));
00056 strecat(capacity, buffer, lastof(capacity));
00057
00058 if (subtype_text[i] != 0) {
00059 GetString(buffer, subtype_text[i], lastof(buffer));
00060 strecat(capacity, buffer, lastof(capacity));
00061 }
00062
00063 first = false;
00064 }
00065 }
00066
00067 SetDParamStr(0, capacity);
00068 DrawStringTruncated(x, y + 10 + y_offset, STR_JUST_RAW_STRING, TC_BLUE, 380 - x);
00069
00070 for (const Vehicle *u = v; u != NULL; u = u->Next()) {
00071 if (u->cargo_cap == 0) continue;
00072
00073 str = STR_8812_EMPTY;
00074 if (!u->cargo.Empty()) {
00075 SetDParam(0, u->cargo_type);
00076 SetDParam(1, u->cargo.Count());
00077 SetDParam(2, u->cargo.Source());
00078 str = STR_8813_FROM;
00079 feeder_share += u->cargo.FeederShare();
00080 }
00081 DrawString(x, y + 21 + y_offset, str, TC_FROMSTRING);
00082
00083 y_offset += 11;
00084 }
00085
00086 y_offset -= 11;
00087 } else {
00088 SetDParam(0, v->cargo_type);
00089 SetDParam(1, v->cargo_cap);
00090 SetDParam(2, GetCargoSubtypeText(v));
00091 DrawString(x, y + 10 + y_offset, STR_9012_CAPACITY, TC_FROMSTRING);
00092
00093 str = STR_8812_EMPTY;
00094 if (!v->cargo.Empty()) {
00095 SetDParam(0, v->cargo_type);
00096 SetDParam(1, v->cargo.Count());
00097 SetDParam(2, v->cargo.Source());
00098 str = STR_8813_FROM;
00099 feeder_share += v->cargo.FeederShare();
00100 }
00101 DrawString(x, y + 21 + y_offset, str, TC_FROMSTRING);
00102 }
00103
00104
00105 SetDParam(0, feeder_share);
00106 DrawString(x, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
00107 }
00108
00109
00110 static inline int RoadVehLengthToPixels(int length)
00111 {
00112 return (length * 28) / 8;
00113 }
00114
00115 void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection, int count)
00116 {
00117
00118
00119
00120 int max_length = (count == 0) ? 80 : count * 8;
00121
00122
00123 int highlight_w = 0;
00124
00125 for (int dx = 0; v != NULL && dx < max_length ; v = v->Next()) {
00126 int width = v->u.road.cached_veh_length;
00127
00128 if (dx + width > 0 && dx <= max_length) {
00129 SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
00130 DrawSprite(v->GetImage(DIR_W), pal, x + 14 + RoadVehLengthToPixels(dx), y + 6);
00131
00132 if (v->index == selection) {
00133
00134 highlight_w = RoadVehLengthToPixels(width);
00135 } else if (_cursor.vehchain && highlight_w != 0) {
00136 highlight_w += RoadVehLengthToPixels(width);
00137 }
00138 }
00139
00140 dx += width;
00141 }
00142
00143 if (highlight_w != 0) {
00144 DrawFrameRect(x - 1, y - 1, x - 1 + highlight_w, y + 12, COLOUR_WHITE, FR_BORDERONLY);
00145 }
00146 }
00147
00148 void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
00149 {
00150 const Vehicle *v;
00151
00152 if (!success) return;
00153
00154 v = GetVehicle(_new_vehicle_id);
00155 if (v->tile == _backup_orders_tile) {
00156 _backup_orders_tile = 0;
00157 RestoreVehicleOrders(v);
00158 }
00159 ShowVehicleViewWindow(v);
00160 }