OpenTTD
dock_gui.cpp
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1 /* $Id: dock_gui.cpp 27134 2015-02-01 20:54:24Z frosch $ */
2 
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8  */
9 
12 #include "stdafx.h"
13 #include "terraform_gui.h"
14 #include "window_gui.h"
15 #include "station_gui.h"
16 #include "command_func.h"
17 #include "water.h"
18 #include "window_func.h"
19 #include "vehicle_func.h"
20 #include "sound_func.h"
21 #include "viewport_func.h"
22 #include "gfx_func.h"
23 #include "company_func.h"
24 #include "slope_func.h"
25 #include "tilehighlight_func.h"
26 #include "company_base.h"
27 #include "hotkeys.h"
28 #include "gui.h"
29 #include "zoom_func.h"
30 
31 #include "widgets/dock_widget.h"
32 
33 #include "table/sprites.h"
34 #include "table/strings.h"
35 
36 #include "safeguards.h"
37 
38 static void ShowBuildDockStationPicker(Window *parent);
39 static void ShowBuildDocksDepotPicker(Window *parent);
40 
41 static Axis _ship_depot_direction;
42 
43 void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
44 {
45  if (result.Failed()) return;
46 
47  if (_settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
48  if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
49 }
50 
51 void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
52 {
53  if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
54 }
55 
56 
63 static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = NULL)
64 {
65  int z;
67 
68  /* If the direction isn't right, just return the next tile so the command
69  * complains about the wrong slope instead of the ends not matching up.
70  * Make sure the coordinate is always a valid tile within the map, so we
71  * don't go "off" the map. That would cause the wrong error message. */
72  if (!IsValidDiagDirection(dir)) return TILE_ADDXY(tile_from, TileX(tile_from) > 2 ? -1 : 1, 0);
73 
74  /* Direction the aqueduct is built to. */
76  /* The maximum length of the aqueduct. */
78 
79  TileIndex endtile = tile_from;
80  for (int length = 0; IsValidTile(endtile) && TileX(endtile) != 0 && TileY(endtile) != 0; length++) {
81  endtile = TILE_ADD(endtile, offset);
82 
83  if (length > max_length) break;
84 
85  if (GetTileMaxZ(endtile) > z) {
86  if (tile_to != NULL) *tile_to = endtile;
87  break;
88  }
89  }
90 
91  return endtile;
92 }
93 
97 
99  {
101  this->InitNested(window_number);
102  this->OnInvalidateData();
104  }
105 
107  {
109  }
110 
116  virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
117  {
118  if (!gui_scope) return;
120  WID_DT_DEPOT,
122  WID_DT_BUOY,
124  }
125 
126  virtual void OnClick(Point pt, int widget, int click_count)
127  {
128  switch (widget) {
129  case WID_DT_CANAL: // Build canal button
130  HandlePlacePushButton(this, WID_DT_CANAL, SPR_CURSOR_CANAL, HT_RECT);
131  break;
132 
133  case WID_DT_LOCK: // Build lock button
134  HandlePlacePushButton(this, WID_DT_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL);
135  break;
136 
137  case WID_DT_DEMOLISH: // Demolish aka dynamite button
139  break;
140 
141  case WID_DT_DEPOT: // Build depot button
143  if (HandlePlacePushButton(this, WID_DT_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT)) ShowBuildDocksDepotPicker(this);
144  break;
145 
146  case WID_DT_STATION: // Build station button
148  if (HandlePlacePushButton(this, WID_DT_STATION, SPR_CURSOR_DOCK, HT_SPECIAL)) ShowBuildDockStationPicker(this);
149  break;
150 
151  case WID_DT_BUOY: // Build buoy button
153  HandlePlacePushButton(this, WID_DT_BUOY, SPR_CURSOR_BUOY, HT_RECT);
154  break;
155 
156  case WID_DT_RIVER: // Build river button (in scenario editor)
157  if (_game_mode != GM_EDITOR) return;
158  HandlePlacePushButton(this, WID_DT_RIVER, SPR_CURSOR_RIVER, HT_RECT);
159  break;
160 
161  case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
162  HandlePlacePushButton(this, WID_DT_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL);
163  break;
164 
165  default: return;
166  }
167  this->last_clicked_widget = (DockToolbarWidgets)widget;
168  }
169 
170  virtual void OnPlaceObject(Point pt, TileIndex tile)
171  {
172  switch (this->last_clicked_widget) {
173  case WID_DT_CANAL: // Build canal button
174  VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
175  break;
176 
177  case WID_DT_LOCK: // Build lock button
178  DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
179  break;
180 
181  case WID_DT_DEMOLISH: // Demolish aka dynamite button
183  break;
184 
185  case WID_DT_DEPOT: // Build depot button
186  DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
187  break;
188 
189  case WID_DT_STATION: { // Build station button
190  uint32 p2 = (uint32)INVALID_STATION << 16; // no station to join
191 
192  /* tile is always the land tile, so need to evaluate _thd.pos */
193  CommandContainer cmdcont = { tile, _ctrl_pressed, p2, CMD_BUILD_DOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
194 
195  /* Determine the watery part of the dock. */
197  TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile, ReverseDiagDir(dir)) : tile);
198 
199  ShowSelectStationIfNeeded(cmdcont, TileArea(tile, tile_to));
200  break;
201  }
202 
203  case WID_DT_BUOY: // Build buoy button
204  DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
205  break;
206 
207  case WID_DT_RIVER: // Build river button (in scenario editor)
209  break;
210 
211  case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
212  DoCommandP(tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
213  break;
214 
215  default: NOT_REACHED();
216  }
217  }
218 
219  virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
220  {
221  VpSelectTilesWithMethod(pt.x, pt.y, select_method);
222  }
223 
224  virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
225  {
226  if (pt.x != -1) {
227  switch (select_proc) {
228  case DDSP_DEMOLISH_AREA:
229  GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
230  break;
231  case DDSP_CREATE_WATER:
232  DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcBuildCanal);
233  break;
234  case DDSP_CREATE_RIVER:
235  DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcBuildCanal);
236  break;
237 
238  default: break;
239  }
240  }
241  }
242 
243  virtual void OnPlaceObjectAbort()
244  {
245  this->RaiseButtons();
246 
251  }
252 
253  virtual void OnPlacePresize(Point pt, TileIndex tile_from)
254  {
255  TileIndex tile_to = tile_from;
256 
258  GetOtherAqueductEnd(tile_from, &tile_to);
259  } else {
261  if (IsValidDiagDirection(dir)) {
262  /* Locks and docks always select the tile "down" the slope. */
263  tile_to = TileAddByDiagDir(tile_from, ReverseDiagDir(dir));
264  /* Locks also select the tile "up" the slope. */
265  if (this->last_clicked_widget == WID_DT_LOCK) tile_from = TileAddByDiagDir(tile_from, dir);
266  }
267  }
268 
269  VpSetPresizeRange(tile_from, tile_to);
270  }
271 
272  static HotkeyList hotkeys;
273 };
274 
281 {
282  if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
284  if (w == NULL) return ES_NOT_HANDLED;
285  return w->OnHotkey(hotkey);
286 }
287 
288 const uint16 _dockstoolbar_aqueduct_keys[] = {'B', '8', 0};
289 
290 static Hotkey dockstoolbar_hotkeys[] = {
291  Hotkey('1', "canal", WID_DT_CANAL),
292  Hotkey('2', "lock", WID_DT_LOCK),
293  Hotkey('3', "demolish", WID_DT_DEMOLISH),
294  Hotkey('4', "depot", WID_DT_DEPOT),
295  Hotkey('5', "dock", WID_DT_STATION),
296  Hotkey('6', "buoy", WID_DT_BUOY),
297  Hotkey('7', "river", WID_DT_RIVER),
298  Hotkey(_dockstoolbar_aqueduct_keys, "aqueduct", WID_DT_BUILD_AQUEDUCT),
299  HOTKEY_LIST_END
300 };
301 HotkeyList BuildDocksToolbarWindow::hotkeys("dockstoolbar", dockstoolbar_hotkeys, DockToolbarGlobalHotkeys);
302 
309  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
310  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
311  NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
312  EndContainer(),
314  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
315  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
316  NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
317  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
318  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
319  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
320  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
321  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
322  EndContainer(),
323 };
324 
325 static WindowDesc _build_docks_toolbar_desc(
326  WDP_ALIGN_TOOLBAR, "toolbar_water", 0, 0,
329  _nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets),
330  &BuildDocksToolbarWindow::hotkeys
331 );
332 
341 {
342  if (!Company::IsValidID(_local_company)) return NULL;
343 
345  return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
346 }
347 
354  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
355  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
356  NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
357  EndContainer(),
359  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
360  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
361  NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
362  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
363  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
364  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
365  EndContainer(),
366 };
367 
370  WDP_AUTO, "toolbar_water_scen", 0, 0,
373  _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)
374 );
375 
382 {
383  return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
384 }
385 
392 };
393 
395 public:
397  {
400  }
401 
402  virtual ~BuildDocksStationWindow()
403  {
405  }
406 
407  virtual void OnPaint()
408  {
410 
411  this->DrawWidgets();
412 
414  SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
415  } else {
416  SetTileSelectSize(1, 1);
417  }
418 
419  /* strings such as 'Size' and 'Coverage Area' */
420  int top = this->GetWidget<NWidgetBase>(BDSW_LT_OFF)->pos_y + this->GetWidget<NWidgetBase>(BDSW_LT_OFF)->current_y + WD_PAR_VSEP_NORMAL;
421  NWidgetBase *back_nwi = this->GetWidget<NWidgetBase>(BDSW_BACKGROUND);
422  int right = back_nwi->pos_x + back_nwi->current_x;
423  int bottom = back_nwi->pos_y + back_nwi->current_y;
426  /* Resize background if the window is too small.
427  * Never make the window smaller to avoid oscillating if the size change affects the acceptance.
428  * (This is the case, if making the window bigger moves the mouse into the window.) */
429  if (top > bottom) {
430  ResizeWindow(this, 0, top - bottom);
431  }
432  }
433 
434  virtual void OnClick(Point pt, int widget, int click_count)
435  {
436  switch (widget) {
437  case BDSW_LT_OFF:
438  case BDSW_LT_ON:
442  if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
443  this->SetDirty();
444  break;
445  }
446  }
447 
448  virtual void OnTick()
449  {
451  }
452 };
453 
457  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
458  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
459  EndContainer(),
460  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
462  NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
463  NWidget(NWID_HORIZONTAL), SetPIP(14, 0, 14),
464  NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
465  NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
466  EndContainer(),
468  EndContainer(),
469 };
470 
471 static WindowDesc _build_dock_station_desc(
472  WDP_AUTO, NULL, 0, 0,
475  _nested_build_dock_station_widgets, lengthof(_nested_build_dock_station_widgets)
476 );
477 
478 static void ShowBuildDockStationPicker(Window *parent)
479 {
480  new BuildDocksStationWindow(&_build_dock_station_desc, parent);
481 }
482 
484 private:
485  static void UpdateDocksDirection()
486  {
487  if (_ship_depot_direction != AXIS_X) {
488  SetTileSelectSize(1, 2);
489  } else {
490  SetTileSelectSize(2, 1);
491  }
492  }
493 
494 public:
496  {
498  this->LowerWidget(_ship_depot_direction + WID_BDD_X);
499  UpdateDocksDirection();
500  }
501 
502  virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
503  {
504  switch (widget) {
505  case WID_BDD_X:
506  case WID_BDD_Y:
507  size->width = ScaleGUITrad(96) + 2;
508  size->height = ScaleGUITrad(64) + 2;
509  break;
510  }
511  }
512 
513  virtual void OnPaint()
514  {
515  this->DrawWidgets();
516 
517  int x1 = ScaleGUITrad(63) + 1;
518  int x2 = ScaleGUITrad(31) + 1;
519  int y1 = ScaleGUITrad(17) + 1;
520  int y2 = ScaleGUITrad(33) + 1;
521 
522  DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_x + x1, this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_y + y1, AXIS_X, DEPOT_PART_NORTH);
523  DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_x + x2, this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_y + y2, AXIS_X, DEPOT_PART_SOUTH);
524  DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_x + x2, this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_y + y1, AXIS_Y, DEPOT_PART_NORTH);
525  DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_x + x1, this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_y + y2, AXIS_Y, DEPOT_PART_SOUTH);
526  }
527 
528  virtual void OnClick(Point pt, int widget, int click_count)
529  {
530  switch (widget) {
531  case WID_BDD_X:
532  case WID_BDD_Y:
533  this->RaiseWidget(_ship_depot_direction + WID_BDD_X);
534  _ship_depot_direction = (widget == WID_BDD_X ? AXIS_X : AXIS_Y);
535  this->LowerWidget(_ship_depot_direction + WID_BDD_X);
536  if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
537  UpdateDocksDirection();
538  this->SetDirty();
539  break;
540  }
541  }
542 };
543 
544 static const NWidgetPart _nested_build_docks_depot_widgets[] = {
546  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
547  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
548  EndContainer(),
549  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BDD_BACKGROUND),
553  NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_X), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
554  EndContainer(),
556  NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_Y), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
557  EndContainer(),
559  EndContainer(),
561  EndContainer(),
562 };
563 
564 static WindowDesc _build_docks_depot_desc(
565  WDP_AUTO, NULL, 0, 0,
568  _nested_build_docks_depot_widgets, lengthof(_nested_build_docks_depot_widgets)
569 );
570 
571 
572 static void ShowBuildDocksDepotPicker(Window *parent)
573 {
574  new BuildDocksDepotWindow(&_build_docks_depot_desc, parent);
575 }
576 
577 
578 void InitializeDockGui()
579 {
580  _ship_depot_direction = AXIS_X;
581 }